Beasts of Fable I, II and III

Once you defeat all the beasts of fable for the first time, they become available as a daily and are broken into 3 groups. I’ve grouped them into their respective groups.

Beasts of Fable I.

In this group you’ll be facing off against Ka’wi the Gorger, Nitun, Dos’Ryga and Kafi.

Ka’wi the Gorger

– Jade Forest, East of Necterbreeze Orchard

Ka'wi

Pets to use

  • Beast – Attack Bonus
  • Humanoid – Defence Bonus
  • I used a Flayer Youngling (H), Kun-lai Runt (H), Alpine Foxling Kit (B).
  • Huge health pool, but pretty straightforward. Used the Foxling’s Dazzling Dance, Howl, Bite then the other two if needed.

Nitun

– Jade Forest, South of Sri-La Village

Nitun

  • Type – Critter (attacks are beast type though)
  • Health – 1840
  • Abilities- Rake, Prowl, Ravage

Pets to use

  • Beast – Attack Bonus
  • Flying – Defence Bonus
  • I used a Mei Li Sparkler (F), Effervescent Glowfly(F) and a Dragon Bone Hatchling(F).
  • Despite being a critter, Ni’tun uses beast attacks which are weak to Flying attacks. Use the toxin dot to wear his health down.
  • Nitun has a heal if a pet of yours dies, make sure to swap your pets out about 500 health to avoid triggering the heal.

Dos-Ryga

– Kun-li Summit, near Eastwind Rest

DosRyga

Type – Aquatic
Health –
Abilities- Frost Breath, Healing Wave, Whirlpool

Pets to use

  • Flying – Strength Bonus
  • Magic – Defence Bonus
  • I used a Roach (C), Scourged Whelpling (U), Emerald Protowhelp (D) (uses a magic attack and a strong self-heal).
  • Has a very strong heal, I used the roach to cast Apocalypse. at the start of the fight and then swapped him out. Use Call Darkness to reduce the heal and try to keep the other two pets alive until Apocalypse only has 2 rounds left. Swap the roach back in and the meteor should hit and kill Dos-Ryga.

Kafi

– Kun-li Summit, near Winter’s Blossom

Kafi

Type – Beast
Health –
Abilities-Gnaw, Headbutt, Leap

Pets to use

  • Mechanical – Strength Bonus
  • Flying – Defence Bonus
  • I used a Clockwork Gnome (M), Anodised Robocub (M) and a Dragon Bone Hatchling (F).
  • Pretty straightforward fight.

Beasts of Fable II

In this group you’ll be facing off against Greyhoof, Lucky Yi and Skitterer Xi’a.

Greyhoof

– Valley of the 4 Winds, near Nesingwary’s Safari.

Greyhoof

Pets to use

  • Mechanical – Attack Bonus
  • Flying – Defence Bonus
  • I used a Clockwork Gnome (M), Anodised Robocub (M) and a Dragonbone Hatchling (F)
  • Pretty straightforward fight.

Lucky Yi

– Valley of the 4 Winds, The Heartland

Lucky Yi

Pets to use

  • Beast – Attack Bonus
  • Humanoid – Defence Bonus
  • I used a Flayer Youngling (H), Kun-lai Runt (H) and a Scourged Whelpling (U)
  • Lucky Yi has a strong heal; I use Call Darkness  to reduce the heal’s effectiveness

Skitterer Xi’a

– Krasarang Wilds, SW of Cranewing Refuge

Xi'a

Pets to use

  • Flying – Strength Bonus
  • Magic  – Defence Bonus
  • I used a Mei Li Sparkler(F), Effervescent Glowfly(F) and a Dragon Bone Hatchling(F)
  • Pretty straightforward fight.

Beasts of Fable III

In this group you’ll be facing off against Ti’un the Wanderer, No-No and Gorspine.

Ti’un the Wanderer

– Townlong Steppes, North-East of Dusklight Hollow

ti'un

Pets to use

  • Flying – Attack Bonus
  • Magic – Defence Bonus
  • 2 Strategies, 1 – Mini Mindslayer (M), Dragonbone Hatchling (F), Effervescent Glowfly (F). 2 – Resiliant Roach (C), Dragonbone Hatchling (F), Effervescent Glowfly (F)
  •  A Mindslayer with life exchange makes this fight very easy. Before I levelled the Mindslayer; I used the roach to cast Apocalypse. at the start of the fight and then swapped him out. Keep the other two pets alive until  Apocalypse.only has 2 rounds left. Swap the roach back in and the meteor should hit and kill Ti’un.

No-No

– Vale of Eternal Blossoms, West of Gate of the Setting Sun

No-no

Pets to use

  • Flying – Attack Bonus
  • Magic – Defence Bonus
  • I used a Dragonbone Hatchling (F), Effervescent Glowfly (F) and a Mini Mindslayer (M).
  • Pretty straightforward fight. Before I levelled the Mindslayer, I did this fight with 3 flying pets.

Gorespine

– Dread Wastes, South-West of Heart of Fear

Type – Beast
Health – 1,398
Abilities- Spiked Skin, Scratch, Rip

Pets to use

  • Mechanical – Strength Bonus
  • Flying – Defence Bonus
  • I used a Clockwork Gnome (M), Effervescent Glowfly (F), Dragonbone Hatchling(F)
  • He uses a strong shield so use the Launch Rocket ability on the Gnome as he’s likely to block all the attacks from Turret.  Use the toxin dot on the Glowfly.

6 thoughts on “Beasts of Fable I, II and III

  1. Huh I never thought of the Apocalypse strategy. That’s kinda cool. I usually use moths against the aquatics, I’m tempted to toss a roach in the mix now for the fun of it. 😀

  2. It’s pretty funny watcing the meteor land and works even with a lower level roach. I think the highest roach I have is about 22, it possibly has a higher miss chance but it’s worked so far. I haven’t levelled a moth yet, I should it probably has some different flying abilities to the ones I use now.

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