As everyone who is the slightest bit interested in wow would know, you can pre-order Warlords and pick up your free boosted 90 now. I’ve been thinking about this so haven’t rushed into ordering it yet as I had no idea who I wanted to boost.
After the professions news was released; that if you boost a level 60 toon with learnt professions, those professions would also max out, this made me think a bit harder and I’ve finally decided who I will boost.
I’ve got a level 32 Orc hunter who I’ve really wanted to level so that I could spend her days running around the world with the ultimate aim of owning a pet from every pet family there is along with as many exotics as I’m willing to camp for. But.. she’s stalled on the levelling process. In fact, she was the first toon I actually bought an heirloom weapon for, proving how special she was.. but then I got sick of levelling her. So I think she’s the number one priority to level to 60 and then boost her on up.
Professions choice… I think I’ll take alchemy so that I can have a flask master alchemist (mage) and make this one a transmute alchemist which might make all the living steel transmutes I’m doing, for my engineer to make pets with, go a little faster. If alchemists are still responsible for making the rarer metals in warlords; having two won’t go astray then either.
The second profession is a little trickier. I’m leaning towards a production over a gather. Gathering would be handy but I do have a gatherer of each type on this realm already so I probably don’t really need another gather profession and it’s really fast to level and as I have a 90 and a couple of near 90s without professions, they can always be gathering toons if I really need. On the production side; they are generally a pain to level through the sheer amount of mats required so skipping that phase is very very attractive. But what to take? I know I don’t want another tailor, blacksmith, leatherworker or scribe so that leaves the choice down to a jewelcrafter or an engineer.
I’m leaning towards jewelcrafting in a way; In cata you learnt the new patterns by doing a once a day quest for tokens to buy the new patterns and in Mop you had a once a day gem research that gave a chance to learn the new patterns. I’m not sure what path warlords will take but if it’s along the same lines, having 2 jc’s will mean I should be able to learn twice the amount of patterns. However, gem sockets are going to be a lot rarer than now so I might not really have to rush into learning patterns as by the time I get gear with gem sockets, I’ll quite possibly have learnt all there is to learn.
Engineering. I hardly use my engineer now though I can see that she has pretty cool stuff if I actually played my engineer. Mailboxes, blingtrons, gliding capes, rocket boosts, the ability to make cool mounts and pets are pretty good not to mention exploding sheep (wish they scaled with expacs so I could blow things up at 90 with a sheep). And they typically get to make really good helms too. Am I missing anything an engineer can do? I probably am. So I’m thinking it might be good to have but quite possibly not useful as I don’t use the one I have now. Though that could be linked to the fact my engineer is my warlock who I love for her looks but not for her class and therefore don’t actually play.
Over the next 30 levels I’ll have time to have a think about what profession I want to pair with her alchemy. On the whole it probably doesn’t really matter what I take as I already have one of each sort on my Barthilas toons so it might come down to me flipping a coin and deciding that way.
Any thoughts on what professions you think are going to be useful?