I didn’t think I was that excited about a new raid but I found it really hard to concentrate most of yesterday because I kept thinking about what we might see that night, so maybe I was a lot more excited than I realised.
We decided that we’d go in on Heroic and progress as far as we could and if need be we’d turn it to normal. We ended up staying on heroic all night, and we’ve added in an extra raid tonight to go in on normal.
The first 3 bosses are set order so we went to Skorpyron first. I really like the way the raid is laid out. We start out by sneaking in through the sewers and each boss we kill lets us progress higher and higher. It’s a lot like Throne of Thunder in that regards, and actually the 3rd boss reminded me a little of Primordius in the way we trailed around the outside of his room avoiding pools he dropped.
We had the full 6 healers online which was too many as we only had 21 in the raid. I asked Monkfest to go dps and found out that he is happy dpsing as he mostly went healer for his old guild. He’s actually a really good dps so I’m glad he doesn’t mind being the swing healer as I was a bit worried he was getting annoyed being asked to swap all the time. That’s one concern solved.
One of the main things I noticed with this fight was the damage was nowhere near as high as I was expecting on heroic. I know I screwed up at one point and didn’t hide behind the crystals for Shockwave which meant I got thrown back into the outer ring and spawned adds, and I’m pretty sure I wasn’t the only one, but even with extra adds come in, we still got him down really easily.
I decided that I’d run Inner Peace for the night as the reduced tranq time would help with incidental damage that we might take learning the fights. With so many healers Germination isn’t really that useful as most of the extra rejuv converts into overheal. The talent change tomes have been really nerfed in mat costs so changing talents from now on won’t be such a pain.
The 2nd boss, Chronomatic Anomaly was just hectic. I knew there were waves of Temporal Orbs to avoid but I don’t think I did a very good job. I was expecting a lot bigger gaps between the lines. Luckily the damage wasn’t too much, it probably will be on Mythic, so I’m going to have to figure out exactly how I need to slip through the gaps or see if there is actually a bigger gap somewhere.
I love the colours of this ooze guy, he reminded me of the rainbow you get on an oilslick. I know there’s a few slime pets but I’m pretty sure there aren’t any with this colouring, it would be cool if there was a pet with his colourway hiding away.
The 3rd boss, Trilliax was really awesome. I absolutely love that as part of his fight he throws actual cakes out that people need to run over and absorb. Every time Z ran over one, she got a huge slice of cake in her hand, I’m going to have to try to get a screenshot of that.
As part of his mechanics he would run to the centre of the room and then put a beam out that he slowly moved around the room and then after a bit he changed the direction it was moving. I really liked that bit as it turned into a bit of a dance. I was trying to pick if it was random when he swapped directions or after a set rotation but I couldn’t decide. Killing Trilliax gave an achievement for downing the first 3 bosses. Achievements are always lovely!
It was on this boss that Kub asked if we were taking screenshots for my blog because I had completely forgot so we have a proper screenshot of all us. God I love that my guild is so patient with all the rigmarole I put them through for this blog.
The last boss we saw for the night was Spellblade Aluriel. She pats around the terrace area so it made sense to make her the 4th so we didn’t have to dodge around her. The raid started to get really pretty around here and look more like Suramar City proper. I can’t wait to see the rest of it and then when it’s finally clear I can take a stroll through and look around and see all the little details I haven’t had time to see.
Aglea and I had combined our Angry Assignment notes as the start of the night; he had done dps notes and I put in healing ones and I had been tinkering with them throughout the night, adding and removing bits and pieces depending on what the fight actually looked like. On this boss particularly, I kept tweaking where we were using cooldowns. There were quite a few parts I was expecting “light” raid damage and it really needed CDs to cover.
This fight has a huge emphasis on add management and debuff management. It didn’t take too long to get people to know where to go depending if they had the Frost or Fire debuff on them but putting the adds close enough to each other to be easily dps’d down but not so close that they buffed each other took a few attempts. Then we were consistently getting to the 3rd phase were it was just a big game of dodge-ball with her Arcane Orbs. We had lost Drew, our other Druid to a black out, so Monk came back to healing with us. I was really glad of my tranq and 2 revivals as we could chain them and still move. We ended up getting her to 18% on our last attempt before raid night was over.
Hopefully with the normal run tonight we get to do a clear through. It’s not an official raid night though so I’m not sure how many will turn up. Our next Heroic raid night is on Sunday so hopefully I’ll have more pictures then 🙂