Hell Week? What an affix combo we have!

This week sees one of the few combos I really don’t like as the mythic plus affix line up:

Teeming – Extra adds in the dgn
Skittish – Tank is going to lose threat on adds
Fortified -Adds have 20% more health and do 40% more damage

Just how much of a pain this combo is does depend a bit on which dgn you get. Normally I don’t mind Neths Lair but teeming puts in more Pelters /shudder and then fortified keeps them alive longer. So if someone suggests that one, I’m going to go in a bit reluctantly and dreading the pulls from the 1st to the 3rd bosses particularly.

Skittish can really depend on which tank you’re with.. I find a Prot Warrior way better to run with on a Skittish week than some other classes (though apparently Brewmaster can almost negate this affix? I so rarely see a Brewmaster tank that I don’t know if this is true) and it also depends a lot on which dps I’m with.

If I walk in with a dps DH, I know they’re going to have to do a lot of running away or there’s no way I’m going to keep them alive as they will pull threat instantly.  I would guess here that classes that can do burst heals are probably going to find Skittish less of an issue but I find this affix particularly will keep me on my toes as dps can drop so quickly. There’s no looking away from the screen on a Skittish week.

I got a Halls of Valor key out of my chest so I’m pretty much not even going to look at that one this week. It’ll be interesting to see which keys I do end up doing.

What’s your favourite affix/dgn combo?

 

 

14 Boss night!

Last night was first night of raid after the reset, and marked the start of my 2nd week in the new guild. Neuro and I were talking to the Naz the GM about trial periods and he said they were typically for 3 weeks and we’d be told what we need to improve on if needed. So far, I’ve only received good feedback on my healing and not told to step up with anything, so I hope that means I’m going ok.  My healing’s fairly competitive with the other 3 healers, normally I sit 2 or 3rd on the meters out of the 4 of us though there are fights I’m last. Usually these are the fights where I’ve only used my tranq once compared to the others using their cds twice so I don’t feel I’m struggling healingwise.

I’m starting to feel more comfortable in the guild and learning voices so I know who is talking on discord without having to look at their name, but outside of running a mythic plus with some of the guildies, I haven’t really talked much to anyone apart from Naz. Once I feel familiar with people I don’t generally shut up but getting to that point takes time.

Naz had been talking about selling our heroic run this week to get gold into the guild for cauldrons and repairs. He decided to offer each spot at an amount of gold which I thought was ridiculously astronomical for a heroic run so I really didn’t think anyone would want to pay that for a raid but come last night he had 4 people in the run that had taken up the offer.

We cleared the first 2 and the last 2 bosses with only the main team so we could run master looter as there was a few specific trinkets people needed and then we pulled in the buyers and re-cleared the entire place on personal loot so they could get gear as well as the clear. 3 of the 4 seemed really new to the place and died relatively early on most fights  (or were asked to sacrifice themselves early on bosses that had mechanics that could wipe the raid  if not done well). The 4th did really well and was essentially as the same gear level as most of us which was interesting. I haven’t considered the idea of buying a run before, especially with the introduction of cross-realm group finder, getting into normal and heroic runs are quite easy now but I guess there are people who find this a viable option?

Even with the extra bodies, it was still a fairly quick run and awesome that we could clear 14 heroic bosses in one raid night (4 before and then the full 10). I managed to get two small upgrades; Neuro picked up tier shoulders, which were an upgrade from the ones I had on and as he didn’t need them, really nicely passed them over and I bonus rolled a relic from Botanist which was a small upgrade as well.  I’m really not that happy with the relics I have so they’re my biggest priority for upgrades at the moment.

We’re going into mythic prog tonight so fingers crossed that Chron and Trill both hand over relics and then hopefully Krosus will die tonight. There’s a new warlock trial in the guild and his damage last night was really good, so hopefully 3 healing and with his damage should mean enrage timer isn’t hit again.

And in really good news, Deadline has found a guild that they can potentially merge with and keep raiding. After Neuro and I left,  a couple more raiders said mythic wasn’t their thing and decided not to keep raiding and the GM decided he wanted a long-term break and wouldn’t be coming back either. I was feeling a bit disappointed they were having even worse roster troubles and facing a leadership problem but hopefully this will work out great and they can all kill bosses still mostly together.

So everyone keep your fingers crossed that I can say we’re one more prog boss up tomorrow. If not, I’m sure I’ll find something else to ramble about.

 

 

 

Mythic Botanist down!

I’ve been with the new guild for a couple of days now and so far they seem quite nice. Pretty noisy on discord which is fine and usually has me laughing a lot behind the scenes.  Outside of raid I haven’t really done much with them apart from running the timewalking dgns with one of druids from the raid team (there are 7 of us! 2 guardians, 2 resto, 2 balance and a feral!) which was a good introduction so at least at our first raid night I already knew one of the guildies a bit.

The first raid night on Wed we started mythics straight away and I was in for the kills on Skorpy and Chron (yay new ach) and then I sat for Trill as we were dropping a healer for Botanist progression (we had been 5 healing Chron) so they had me sit out so the healer that was sitting had a chance to raid for a bit as they wouldn’t be coming back in for the rest of the night.

They had Chron on farm for quite a few weeks now so I felt like it was pretty much a carry though my tranqs were needed during power overwhelming.  They have the raid set up so if you’re moved into group 5, you’re sitting for that fight. I might need to make vuhdo hide group 5 because it changes the size and direction of my panels once there’s more than 4 groups and it’s distracting having it show a group that isn’t actually in the raid.

We spent the rest of Wed night on Mythic Bot. Botanist was interesting, it’s a freaking chaotic fight at the best of times and mythic version just gets worse. You start with all 3 bosses up and when one dies, the other 2 reset to full health and the abilities that boss had is combined into the other 2 bosses abilities.

The team pretty much had P1 and P2 under control so for them the real progression was on P3 but for me, P2 onwards was completely different (P1 is the same as P3 on Heroic, just hits harder). I picked up the changes for P2 pretty quickly though a few times I touched a spore and got the debuff and got called out for it. You can bet that not touching spores became a huge priority! (as the night went on I realised I wasn’t the only one that was getting called out for it but I didn’t want to hear my name on vent for that reason again). P3 scared the hell out of me because if you get the call of night debuff you have to go kill yourself on the spores in a specific spot and I was so nervous about being in the right spot at the right time.

I felt like the biggest idiot when on one of our best attempts I dispelled the wrong tank and we wiped. I immediately apologised and the healing lead said it was fine, they had all had a lot of wipes/practice compared to that being my first night. After that a specific healer was assigned to dispel as they knew the voices. I had discord sitting open on my other monitor so when ppl spoke I could match voices to names but not everyone has the same discord name as their toon so it’s going to be a guessing game for a bit.

We didn’t end up getting him Wed night so on Thursday after clearing through a few heroic bosses we went back to Botanist progression. We were consistently getting through to P3 which was great and then we had an attempt where everything went really smoothly.

There’s so much to look out for; make sure you’re standing at the right marker with a person if you have call, avoid all the crap on the floor, stand next to spores but don’t touch them and I think for most of the attempts I was holding my breath. I ended up getting the first set of call of night debuff on the  kill attempt which meant I had to go kill myself in a patch of spores to avoid triggering a mechanic and to clear spores so it was great in a way that meant I could watch the fight but crap because being dead for so long I look terrible on the healer meters (I’m so competitive /sigh) but it was sooo exciting seeing his health just steadily dropping and then the ach come up.

I ended up bonus rolling mythic titanforged boots which were a massive 20ilvl upgrade! It’s exciting to have my first piece of mythic loot.

I asked if the guild takes screenshots after kills which they do, but rather than the line up I’m used to they tend to pop toys for the photos.

I love all the green bears! The two tanks are Guardian and both use the artifact skin that turns them bright colours. One is neon purple and the other is neon green so it’s very easy to pick them out in the middle of a fight.

Next boss up in the progression chain is Krosus and I’m fairly sure we’re only going to be 3 healing so a good chance I’ll be sitting, but I still better have my head around that fight by Sunday and then after that it will Spellblade. Most of the guilds on our realm that are 4/10M have killed Krosus as their 4th. Hopefully by killing Botanist which is harder,  it means Krosus should die quicker which would be a big boost to the guild.

All I hope now is that I actually make it through my trial and keep being a mythic raider because it’s an awesome feeling and I’ve really missed it.

Skorpyron.. our first Mythic Nighthold kill

I was really nervously watching the guild numbers tonight just before raid time and had my fingers crossed that we would have 20 log on. Luckily we did and then the next finger crossing was that we’d actually look at mythic before going to heroic. It’s probably no secret in my guild that I’m rather impatient to be working on mythic bosses, so I was utterly delighted that we did end up turning it to mythic and going to look at Skorpyron. And I’m so glad we did because he died! So now we’re 1/10M and I’m a very happy raider at the moment.

wowscrnshot_022217_210254

He is a much more interesting fight on Mythic;  instead of just one type of crystals that fall off him that you use to hide behind for shockwave, there are 3 different ones. Blue which act the same as in normal, green which do ticking damage to the raid and red which pulse and do aoe damage if you get within 5yards and which do large amounts of aoe to anyone in 15yards when the crystals are hit by shockwave.  There’s also an extra type of add that drops green goo pools on the ground. And the tether that the tanks have to deal with lasts longer so they have to dance around that more.

Despite the differences, he really wasn’t that much harder and we downed him fairly quickly. I was hoping that we’d go look at mythic Chronronmatic (of course I’d be hoping that) but other raiders were really worried we’d not clear heroic this week so we turned it to heroic and cleared up to Elisande. On Sunday we have the last 2 bosses in Heroic and then, fingers crossed depending on how many log on, some time on Chron.

Hopefully, everyone will actually look at what needs to be done on Chron. I was pretty surprised (and annoyed) that some people hadn’t looked at Skorpyron’s changes given we knew we’d be at him at least sometime this week. It’s the little things like not looking at boss fights that make me wonder if everyone’s priorities are all on the same page when it comes to raiding. Skorpy was obviously easy but moving forward they’re not going to be that easy and since we only raid 2 nights a week, people need to know what they are doing before they step into the raid so time doesn’t have to be wasted explaining fights. Hopefully that attitude changes as we go forward and people do the preparation.

I’m starting to sound like a negative nancy sometimes about my guild’s raiding mentality and it’s driving me nuts, I should just put the negatively aside and be super glad of our first mythic kill, which I am! But now I want the second one.

Gul’dan joins the rest

Yay, tonight we had all night ahead of us to kill Gul’dan and then we went and killed  him on the 2nd pull of the night.

heroic-guldan-19-feb-17

We only had 19 people in the raid and initially I was still leaning towards 5 healers based on the damage we were seeing last time but Neuro kept telling me he was sure we could 4 heal it because the big damage we were seeing the other night was just because not enough souls were being absorbed and abilities were overlapping. So I decided to go with his opinion and see how we went, and he was right we didn’t need the 5th healer once souls were absorbed.

wowscrnshot_021917_203636

Since Gul’dan died so early into raid time l I thought we’d have the rest of the night ahead of us to work on Mythic Skorpyron. We did have only 19 but apparently he’s an easier boss so 19 should have been doable but then a person left as they had a very early start the next day leaving us with 18. I was utterly unimpressed that there wasn’t even real discussion about pugging in 2 people or giving it a try with who we had and instead people just logged off for the night or to go play other games.

The 13 of us that were left who wanted to raid, ended up going and doing H ToV and then EN together. It was pretty good loot wise, a 910 trinket dropped for one of the melee dps and 890 Brinewater trinket which was lots of people’s bis, mine included, but I wasn’t watching raid chat closely enough so missed it being rolled for.. Seriously derp moment that I was pretty annoyed at myself about but it went to our shadow priest and it was an upgrade for him so it will be put to good use.  I did end up picking up two relics for my dps weapon which were both big upgrades so that was good. At least the lower raids aren’t a waste of time with the AP that we can still use and the chance of upgrades. So actually, we really shouldn’t have had any of the raid team log off since everyone can always do with the chance of upgrades to make killing bosses easier.

I honestly don’t know what to think, we say we’re a mythic minded guild and then things like tonight happens. I get we didn’t have 20, but there was just no chat about going looking for extra people or how to approach mythics now we’ve cleared heroics. It was brought up  that we would do a clear next Wednesday and then mythic progression on Sunday but I really feel that’s backwards. Wednesdays are the nights we get the most people online; there’s been too many times we’ve cleared a raid on Wednesday and then ppl just don’t turn up for progression on Sunday.

I’m really glad to have killed Gul’dan but to be totally honest, I see heroic Gul’dan as just the gateway to where raiding really starts and the way our raid just disbanded after he died really makes me wonder if everyone in our raid team feels the same. Or maybe I was just being too idealistic thinking we could go in there with 18, or pull in outside people and the people who left were being more realistic about our chances tonight. I don’t know but I tend to feel that if we all saw mythics as being the end goal, then people would have found the motivation to stay and raid and find a solution to get us onto Mythic Skorpyron.

I wish raiding wasn’t so important to me, then I wouldn’t get so upset over a game, I told a friend about Gul’dan falling down and he said a win is a win, so why don’t I feel that way? I should be ecstatic about clearing Nighthold but instead I’m dissatisfied with the way raid ended. Maybe, I need to put this game back into perspective and not let it affect me and just be happy with what I do have.

 

Moving through Nighthold, Elisande makes 9/10.

We walked in tonight straight onto Elisande and  we managed to get her down on the 2nd attempt. It was awesome to get her down so easily, I think a few of us were concerned we’d be on her for a while. A great upside of her dying early meant it would give us a lot of time to work on Gul’dan.

wowscrnshot_021217_203352

elisande-heroic

Her fight is really interesting but so damn chaotic, running around dodging rings of death and swirls of doom on the floor and popping in and out of bubbles. I ended up making a button bar that has just Bear form, frenzied regeneration and ironbark on it. I put it up next to Vuhdo, since my mouse is there, because I’m clicking those abilities. Having Guardian affinity for that fight was really handy because if I stuffed up dodging the ring of orbs, I could drop into bear and pop frenzied and it would heal me up for a decent chunk of the damage I had just taken.

We then spent the rest of the night on Gul’dan and our best and last attempt of the night had him at 13%  so fairly decent progression on him in one night but I was so hoping we would get him down. An extra raid night was put on the calender for tomorrow night to see if we can gather enough people to go back and have another look at him again before the lock expires but I don’t know if there will be enough interest.

After coming along with us via cross-realm for a couple of weeks, Neuro properly realm changed and rejoined our guild. It’s really great having Neuro back raiding with us. But it’s bittersweet under the circumstances he’s rejoined (Neuro’s friend/raid leader passed away and while the guild is moving forward, I guess for Neuro the feel without him is too different) and I know he’s probably missed back in Frostwolves. I’m trying to be cognizant of the reasons he’s back and not get too excited about how good it is in case I make him sad. But I love having him back, and I get to talk druid chatter to him as well which is especially great now that Drew has decided that Final Fantasy is more interesting and I lost my druid healing buddy.

Fingers crossed next week will see a full clear of Heroic NH but I’m not 100% sure if there is the same level of interest for moving into mythics across the whole raid team so that’s possibly going to have to be a bridge we cross when we get there. After the difficulty we had finding 20 for Emerald Nightmare, losing people now because of lack of interest is going to suck big time.  First though, Gul’dan has to fall over.

 

Tier Bonus or Upgrade or BIS.. where should the loot priority lie?

We’re 8/10 now with Star Augur falling down on Sunday (I forgot to blog), so only Elisande and Gul’dan remain for us to kill for a heroic clear.  wowscrnshot_020517_210742

This week we reached up to Elisande on the first night of raiding for the week and in the 3 attempts we had on her before end of raid, we got her into 3rd phase so hopefully with a full night on her on Sunday we’ll kill her and be onto Gul’dan soon.

The further we go into Nighthold and the more tier that drops the more I wonder what is the best way to share out loot. Passing out loot is such a balancing act, you want what is the most fairest to everyone while at the same time ensuring pieces go to where they provide the biggest upgrade which should result in the most improvement for the good of the team. It’s really a balancing act between needs of the many vs the needs of the individual.

We’re currently running loot council in our raid team which as a system I don’t really like. It’s not that it’s more inherently flawed than any other system, all distribution systems have their pros and cons, but it’s certainly a more time consuming system as so many factors in who gets what loot needs to be considered, so it’s not a simple case of highest /roll wins and move on to the next boss. I often find myself really undecided on where to put my vote. As we move further into Nighthold I’ve been considering what you need to take into account when trying to pass out tier.

At the moment we have a mixture of people who are doing extra raid nights and regularly clearing normal and then you have others that haven’t killed Gul’dan yet so that means there’s a bit of a disparity between those who are pushing towards 2/4 sets  and those who are still lacking sets because they just aren’t in the content as often.

So how do you prioritize gear when you have a situation like that? Do you base it solely on bonuses and pass out tier to people who will be reaching their set markers of 2/4 regardless of how that tier is made up or do you look at ilvl; i.e the piece is an upgrade even though you could be replacing normal tier with a heroic tier but not be getting any new bonus. Which is more important – passing tier to people where the new piece will complete a set or where the piece is an upgrade despite what it gives them in terms of set bonuses.

Can you simply focus on the idea that 2/4 set bonus is always going to be stronger than a simple upgrade. Is it always stronger?

My 4 set bonus is pretty situational, it looks good on paper; each time rejuv heals it has a 1.5% chance to jump to a new target at full health… but in many fights it could just be a pure wasted heal. You can’t control who it jumps to and there’s a very good chance it may just overwrite an existing rejuv or go on a full health person.  So to me getting the 4th set isn’t as relevant as making sure the pieces I do have are the upgrades I’m not going to be swapping out until mythics. However, you have classes like Demon Hunter’s where their 4 set is incredibly strong and something that should be aimed for getting towards asap.

So to properly hand out tier if the focus is getting as many people their set bonuses, do you need to have a detailed understanding on which classes have very strong bonuses and which ones aren’t and you can then prioritize new sets to the strong?   And then, on top of all that, do you need to have an idea if the token a person is rolling on is for their optimal tier set. There are 6 possible tier slots but you only need 4 pieces, so are they going to be using that piece until the next ilvl of tier drops or is it an off-piece they are simply wanting to build their 2/4 set as fast as possible and then will be swapping out for a different tier piece when something better comes along. Should loot even be micromanaged down to that level or should a more laissez-faire attitude reign with the emphasis solely on building sets?

Demon Hunter month

I decided that since I have 8 toons left to level and there are 10 months left in the year, I’d pick one a month and level it up. So I should get all 12 to 110 by the end of the year (if I don’t get sidetracked).  I planned on leveling my Shaman for the first one as she was my highest at 104 and I really want to try restoration shaman healing but as I was looking at the loading screen I had a sudden urge to level my Demon Hunter instead.

I love my Demon Hunter’s model with her tattoos and horns but I wish there were more glaives in the game for transmogging. Glaives look awesome on her back and  I don’t think I’ll transmog into any other weapon type.

And how awesome are those wings! They’re a bit tattered but I absolutely adore getting to glide around the place.  I may have spent a long time jumping off Dal simply to glide down to the Island.

dh-order-hall-glide

I had levelled her to 100 and got her into Dalaran really early into Legion but had left her there for the past 5 months without looking at her again. So when I logged onto her, I had to choose a weapon, I had been planning on picking the tank weapon but then changed my mind (I’m sensing a trend here) and went with the dps one. The weapon questline was pretty fun but I didn’t really pay that much attention to it because I spent most of it trying to remember what buttons to hit. I basically just had to go kill a big demon who had taken the glavies I was supposed to have, which I eventually did without too many deaths, a lot less than my mage if I’m honest.

twinblades

I loved getting my class hall opened because it’s a spaceship.. which makes me the captain! I love the fantasy of having my very own spaceship.

dh-order-hall-1

The planets are simply gorgeous!dh-order-hall-2

One thing I really liked about opening up the Order hall was it didn’t go on as much as the other halls about how I’m the best of the best of Demon Hunters and was a lot more team focused.

dh-order-hall-3

Once I got the ship running, it was levelling time. I decided to start in Highmountain because that’s my favourite zone scenery wise but my least favourite navigational zone and I wanted to see if being able to glide about would make the zone more fun, and it was!. No more having to navigate my way down mountains or hope that displacer beast doesn’t fail me, I can just glide off. And the amount of time you cut off when gliding off Thunder Totem towards your next quest location is awesome. After being on her a bit, I found she’s really surivivable, I spawn these little health orbs around the place when mobs die which tend to keep me pretty high health, and she has stuns and interrupts and if all else fails, I fel rush away and throw my glaives at the mobs. I think she’ll probably turn out to be fun to level up. I know I’m enjoying her heaps at the moment.

I downloaded the conslegion levelling addon to see if it made levelling faster and it did seem to make Highmountain go quite quickly. It has one really handy feature that it puts a big box on my screen and tells me briefly what I should be doing in the area i.e. “Kill Hawks, Collect Rabbits”, really good for someone like me who tends to forget what the quest is the second I close the quest window. It also auto accepts and auto hands in quests which saves so much time. I just have to keep remembering to turn that off when I go collect a class order hall mission so I actually know what’s going on.

I was planning on going to Stormheim once I finished Highmountain but when I popped back to my ship to grab the next quest zone, I got a quest to go collect 100 demon blood so I decided to combine that with choosing Azsuna as my next location as it’s full of demons.  I also picked up herbalism and mining on her, she may as well help supply my other professions with mats as she levels.

She’s up to 104 now so she’s caught up to my Shaman in levels and now I don’t feel too bad that I changed my order around. This month will be Demon Hunter levelling month. Let’s see if I have a 110 Demon Hunter by end of Feb.

 

Thursday Night Shenanigans

Being Thursday night we had our normal Nighthold run. I’m not sure how much longer we’re doing the extra raid night but I’m enjoying going back on the lower difficulty and still having the possibility of upgrades dropping with the war/titan forging that can go on.

At the start of the night we only had 11 people turn up and only Elandrix and myself as healers which was disappointing as I really wanted to play boomy (I’m having a slight boomy obsession atm), so I suggested to E that he try solo healing the first few bosses, so he did and he did amazing. I was so impressed with his healing.

He actually ended up solo healing the whole raid even when we bumped up to 13 people. There were a few deaths along the way of people here and there but I don’t think we actually wiped fully on any boss.  About half way through the raid,  Neuro mentioned he had been innervating E lots and I realised I hadn’t even used it once on him, what a crappy boomy I am 😦

Speaking of crappy boomys, my dps was so low, I was luckily above the tanks but not by much.  I realised part of the way into raid that some of my keybinds were seriously screwed up. Spells that I needed to be casting the most were on difficult to reach binds and ones I didn’t use much were on what I consider my spammy buttons, so along the way I was rejigging where I had things. I really need to practice, I’m still a lot hazy on the opening rotation. I have what to do when we’re into the fight mostly down in my head, but certainly not the priority to open and it takes a lot of concentration.

Then after raid,  Twice and I decided to go 2 man mythic Maw of Souls as there was an item in there we needed for the next part of the Balance of Power quest we’re on. We had just started the first boss when Neuro mentioned he needed to run mythics for the weekly quest so he came along too. We cleared it fairly quickly and very easily so we turned in that quest and picked up the next one to go to Neltharian’s lair. Twice picked up a legendary out of that run but it’s not a very useful one so it wasn’t such an exciting win after all.

wowscrnshot_020217_224235

wowscrnshot_020217_230310

Being able to blast though content that only a few weeks ago was still difficult makes for some fun runs.

Next up in the quest line, we have to go gather feast items from different zones and then take the feast into Halls of Valor (if I’m remembering what I read on wowhead correctly). I’d like to try to finish that quest this week. I know the artifact skin’s not going anywhere but the boomy and bear skins are gorgeous so I do want them, but as I’m still doing the kill x amount of things with the hidden weapon appearances I won’t be changing to using another appearance just yet.

Hopefully with tomorrow being Friday, the heroic EN that I pugged into last week will be on and I can go along again, they were nice people and I really really want as much AP as I can get my greedy little paws on.

 

 

The end of our raiding week..7/10

The end of  our raiding week saw us with 2 new bosses down. We started with Tel’arn, who we had been having trouble with last week. We had been getting overrun with flowers but we got that under control this week and he went down fairly easily compared to the attempts that we had on him last week.

telarn-heroic

Then we headed to Tichondrius as our 7th boss to progress on. I’m pretty sure he took us less attempts than Tel’arn to get down, it wasn’t nearly as difficult a fight as I was anticipating. I really liked Tich’s fight, managing blowing up the Brand of Argus, hiding behind pillars and chasing bats for their purple orbs of mana return kept the fight really interesting.

tich-heroic

Twice recorded our Tich kill. He pointed out my mini-heart attack at the end as I was trying to move over to the Carrion plague side with Brand on me and trying to get the dps there to move apart so we didn’t accidentally blow it up. Trav misunderstood what I wanted and decided to come stand with me…

We had a spontaneous ring-in with Neuro coming to raid with us this week. His guild had an unexpected tragedy so the guild was taking some time out from their raid schedule and Neuro came along with us so we could help distract him a little. Despite the circumstances of why he was there, it was awesome having Neuro back in our raid. He used to raid with us for a long while but went off to do more mythic raiding when Deadline took a break from raiding in WoD. He’s now stepped back from pushing mythics as much and is a member in Frostwolves with Navi. While I know he’s enjoying raiding where he is,  I’m pretty sure quite a few of us have missed him being with us, I know I have.

For our normal Nighthold run on Thursday we were steamrolling through the bosses and we really didn’t need 3 healers so I swapped over to Boomy for the night. It was really fun and I spent most of the night trying to copy what Neuro was casting. He really nicely put some time aside on Sunday to spend time with me on the training dummies running me through how to play a boomy this expansion.

For the first time in a long while I really enjoy how boomy feels to play so I’ve been doing a few dgns to get used to the spec off the training dummies. I can kill trash really well with Starfall spam, though I don’t keep those numbers up so high on the boss fights. I need to put a lot more time into this spec so I can go dps in our raids as eventually we’re going to be over-healing it again, just like we ended up doing in EN. z-can-trash

It would be great if I can really enjoy boomy this expac, I truly didn’t like the way it felt to play last expansion so I rarely touched it but so far it feels a lot different. I see that 7.2 is bringing new Druid spell animations which look pretty amazing. I am a bit sad to see the ring of purple glitter going from the base of Starfall, I really loved that effect, it was so pretty. But the actual falling stars look better in the new version. And OMG how amazing does Efflo look now, I love the new rune look and the wild flowers that sprout in it are way better looking than the solitary mushroom and flat flowers. But nothing beats the changes to Tranquility, the new casting animation is gorgeous (fingers crossed it looks as good when it’s a Troll casting).

Photos borrowed from mmo-champion.

There’s a full video over at MMO Champion’s Twitch channel.. here.. if you want to see all the new spell animations.

It’s a good time to be a Druid!