Mythic Elisande down! 9/10M Squee

We killed Mythic Elisande last night on our 3rd prog night, making her even faster than Star Augur. It did help that there were a few changes to her health and mechanics the 2nd night we were on her. Clipping a ring went from being an definite death to something that might not kill you if you had enough health and we were quick to top that person back up.  

I was dreading this fight at the start but it ended up not being too bad at all. The changes to the mythic version felt almost minimal, especially compared to the changes Star had. However dps had a few extra things to look out for – killing the adds at the right time and interrupting a lot more; you’d notice pretty quickly if interrupts didn’t happen as damage would skyrocket. Dodging the 2nd set of rings wasn’t as bad as I was expecting and it turned into a smooth little dance; we’d run either to the right or left of the blue slow time orb into the gap and then spin around to face to boss again and pick the gap as the rings spun back out. As spanning singularity targeted a random ranged/heals, we needed to go stand on the edge of the wall right before singularity came out to make sure it dropped there and out of of the way. That was actually a much easier change to just having it drop anywhere as we didn’t need to move around it during the fight.

I really wanted to take spring blossoms on this fight as we were pretty much stacked on top of each other for most of the fight and the talent would have been awesome, but I found a 2min tranq lined up better for me with the Delphuric beams in P2 and P3. There was one refresh of the haste buff,  that speeds up my cooldown timers, I missed  a few times because it expired not long after a ring came out and sometimes I was too far away depending on the path I took to dodge back through the incoming rings.  I think if I made sure I refreshed my haste buff each time, I could probably have gone to spring blossoms as the remaining CD on tranq when the beams came out in p3 was only about 20 secs or so.

I am incredibly glad that we were able to 4 heal this fight because when I was researching it, a lot of guides were still suggesting that you could take 3 heals. It annoys me no end the lack of consistency between fights, because when fights are tuned so tight around a dps check, it can be easier to drop a healer to skip a damaging mechanic and bring in an extra dps. Obviously the easier answer is to make sure your healers can dps as well as a dedicated dpser but I don’t think there’s anyone in our healing team that could pull equivalent dps numbers; I know I couldn’t. And while I’m super excited to be standing in front of Gul’dan now, because of the mechanics being so punishing to ranged dps, we’re in the same predicament now of sitting one of the ranged for an extra melee. We’ll all eventually get the kills we’re missing and it’s part of mythic raiding to be pulling in the classes/roles you need but it’s still a little frustrating. It would be nice to be able to take the same amount of roles from start to finish.

Gul’dan’s fight looks freaking chaotic and insane but we have about 6 weeks until Tomb comes out, so we have a fairly good shot at getting him down in time. We spent the rest of last night, after Elisande, on him and were starting to get a bit of a grip on P1. It was originally a 16 min fight but the recent changes that were made to him too, have brought it down to around an 11 min fight. Learning the different phases is going to be quite the journey. I am so freaking excited about this!

Today is exactly 2 months since I joined Misanthropy. If you had told me 2 months ago that I would be progressing on Mythic Gul’dan while it was still current, I wouldn’t have believed you. And the best part.. not only is the raiding great, I really like the guild too, I’m so lucky to have found awesome people to be doing this with.

Fingers crossed for us.

 

 

 

 

Moving onto M Elisande

It feels like forever since I’ve blogged (it’s only been 5 days, but you know.. Forever).

We started Mythic Elisande last night. The raid team got Star down last week but there was a healer change at the last-minute on the 3rd night of progression, going with a priest/pally/druid combo rather than pally/druid/druid. We got it to 1% with me in there on the 2nd night of prog so it wasn’t a healing issue but we had a new pally come in and the priest had been sitting out the other nights so there was quite a bit of healing team shake up. At least he died and we’ve only got 2 bosses to go now and 7 weeks to do it!

I was the most worried about the rings on Elisande because in mythic, once they come in, they swirl outwards again and you have 2 sets to dodge. I spent a lot of time watching kill videos over the weekend and found that most of the people I was watching play with their camera in a really top down view. It’s not how I usually play, (though on Star I needed to a bit), but top down really does make seeing the gaps in the rings much easier and dodging them didn’t end up being too much of an issue. By the end of the night we were getting consistently into the 2nd phase so hopefully it won’t take too long for us to learn that bit and start getting into 3.

Starting this fight is just shades of Star fight and the crappy camera view all over again as we stack hard up against the wall to bait the first Spanning Singularity pool of goo out of the way.

I did manage to pick up  tier legs from our last run through heroic (thank goodness for so many druids in our raid as our tank didn’t need the ones he looted) so I could  equip my ‘selfish’ legendary chest without losing my 4 set bonus.  Ekowraith buffs both my passive (mostly self) healing and the damage reduction that comes from Guardian Affinity by 75% which is helpful for learning the fight but does nothing for boosting my healing, so it will get swapped back to a proper legendary as we get closer to phase 3 and a potential kill.

I spend a lot of time looking at logs and so many of the druids ranking above me on fights are running the Aman’thul shoulders/Velen’s trinket combo. After looting my 8th resto legendary on the weekend, that just leaves Aman’thuls and Velen’s to drop for me.  It’s rather ironic that the last 2 are the only 2 I really want, especially the healing trinket.  Naz (the other resto I heal with) also doesn’t have it so we console each other each time we see yet another alt in the guild loot it, even my bloody priest alt has Velens! It was just on 2 weeks between looting my 7th and 8th, so I’m hoping that it won’t be too long before these last 2 turn up, so I can test them out and see if they are as good as they appear together.

The other perk of when I get the last 2 resto legendaries mean that I can turn my loot spec to boomy for the first time in nearly 8 months and I can also start taking my priest alt along to our heroic farm nights/weekend older raid AP runs.  I do everything on Z I can to keep her legendary chance ticking along, which means I won’t get on an alt if I don’t have to.  Same goes for AP, once I hit Concordance of the Legion, it’s all going to get pumped into my boomy weapon and/or I can take the time to play more on another toon.  Blizz have done a really good job of making alts a really tough decision to play in this expansion.

Having said that though, I did spend time on my priest over the last few days and got her enough order hall resources to finally let her equip her second legendary and pick up a bit more gear (invasions + nethershards =win). She’s still going to need a bit more work before Tomb as her ilvl is sitting around 882 which is going to be too low if I do want to use her for alt/split runs.

More raiding tonight so we’ll see how our second night of prog goes.

 

 

Mythic Tichondrius makes 7/10! Resto Druid perspective.

Mythic Tich officially took over from Spellblade as my favourite fight so far. It’s a much more fun fight and I really think way easier (from a healing perspective anyway) than Spellblade. I don’t know why he isn’t earlier in the list of bosses to kill. We ended up killing him on our second night of progression on him and with about 20 less attempts than on Spellblade. He does have a couple of one shot mechanics which I guess make him mechanically more difficult because you can’t muck them up.

From my point of view there really weren’t any huge changes from heroic to mythic. We decided to hold onto our brand circles rather than pop them to avoid the massive raid damage and green pools of bad they drop and this made that mechanic easy. We had a lot of ranged though so there were points where we could have easily blown them up by overlapping so it did mean you had to be really aware of where you were standing compared to other people. It got a bit juggly in the  part where we had to hide behind the pillars as we had 5 people behind each pillar which is the amount of people needed to stack to pop the circles, so we had to be really careful we weren’t all tightly stacked on each other but spread out in a line behind it.

The only really scary place was in the night phase when the bats come out and they drop orbs which you need to run over to pick up and which give you a debuff. The debuff is actually more like a buff because it gives you huge mana regen and damage bonus. The tricky thing is, if you don’t have that debuff when the phase ends you die instantly. It meant that our dps had to be really quick about killing enough bats to drop enough orbs so we could all find and pick up one.  This was where I ended up tranqing because we had a few brands pop as we were all jostling to get our orb of death prevention.  We ended up getting much smoother at this part by having all the melee clear right out once they killed the bats and picked up their buffs so ranged could get in.  I set vuhdo to turn bright red once a person got their debuff and there were heaps of heart stopping moments where the phase would be about to end and there’d still be a ton of people not red on vuhdo. It was the best feeling once everyone turned red as I knew we’d come out with enough ppl left for the next phase.

Mana was awesome for the first and second phases because I could blow all my mana and then get pretty much all of it back with the bat orbs. It was only in the 3rd phase where the healer only debuff went out and the big add came up that mana got really tight. On the kill, I was watching innervate like a hawk, willing it come up early because I was running on fumes. We did have 2 healers down coming out of the final bat phase so I think if they were up, mana would be pretty much a non-issue for that final part too.

By not popping brands, most of the damage was really only concentrated on the few people who had carrion plague, and especially the people who were soaking the seeker swarm. We alternated our tank with our rogues and DH’s as they could immune and live through the massive hit but still ended up with huge ticking damage on them. I swapped to Germination so I could double rejuv, especially as I was only concentrating on a few people at a time and there really wasn’t enough raid damage going out regularly enough to need a shorter tranq anyway.

I really need to level up my enchanter and JC because I ended up buying a ton of gems and enchants and mastery food mats before the raid to swap my stats around to a heavier mastery/vers build for this fight, and then replacements to put me back to a crit/haste build after (We re-killed spell after Tich so I didn’t have to change back straight away as she favours a germination build too). But I don’t want to be doing that each week.  I was over the moon that  I won tier shoulders off him and they warforged to 910. I have been incredibly lucky with mythic pieces war/titan forging and it’s so exciting.

Naz was recording our kill which is so good to go back and watch because there’s so much of the fight I don’t really see because I’m focusing pretty much on my bars and watching the immediate people around me.

So now we have 3 bosses to go and really tight timeframe to get them down before Tomb releases. It’s been a prog boss a week for the last month, wonder if we can keep that up.

 

 

14 Boss night!

Last night was first night of raid after the reset, and marked the start of my 2nd week in the new guild. Neuro and I were talking to the Naz the GM about trial periods and he said they were typically for 3 weeks and we’d be told what we need to improve on if needed. So far, I’ve only received good feedback on my healing and not told to step up with anything, so I hope that means I’m going ok.  My healing’s fairly competitive with the other 3 healers, normally I sit 2 or 3rd on the meters out of the 4 of us though there are fights I’m last. Usually these are the fights where I’ve only used my tranq once compared to the others using their cds twice so I don’t feel I’m struggling healingwise.

I’m starting to feel more comfortable in the guild and learning voices so I know who is talking on discord without having to look at their name, but outside of running a mythic plus with some of the guildies, I haven’t really talked much to anyone apart from Naz. Once I feel familiar with people I don’t generally shut up but getting to that point takes time.

Naz had been talking about selling our heroic run this week to get gold into the guild for cauldrons and repairs. He decided to offer each spot at an amount of gold which I thought was ridiculously astronomical for a heroic run so I really didn’t think anyone would want to pay that for a raid but come last night he had 4 people in the run that had taken up the offer.

We cleared the first 2 and the last 2 bosses with only the main team so we could run master looter as there was a few specific trinkets people needed and then we pulled in the buyers and re-cleared the entire place on personal loot so they could get gear as well as the clear. 3 of the 4 seemed really new to the place and died relatively early on most fights  (or were asked to sacrifice themselves early on bosses that had mechanics that could wipe the raid  if not done well). The 4th did really well and was essentially as the same gear level as most of us which was interesting. I haven’t considered the idea of buying a run before, especially with the introduction of cross-realm group finder, getting into normal and heroic runs are quite easy now but I guess there are people who find this a viable option?

Even with the extra bodies, it was still a fairly quick run and awesome that we could clear 14 heroic bosses in one raid night (4 before and then the full 10). I managed to get two small upgrades; Neuro picked up tier shoulders, which were an upgrade from the ones I had on and as he didn’t need them, really nicely passed them over and I bonus rolled a relic from Botanist which was a small upgrade as well.  I’m really not that happy with the relics I have so they’re my biggest priority for upgrades at the moment.

We’re going into mythic prog tonight so fingers crossed that Chron and Trill both hand over relics and then hopefully Krosus will die tonight. There’s a new warlock trial in the guild and his damage last night was really good, so hopefully 3 healing and with his damage should mean enrage timer isn’t hit again.

And in really good news, Deadline has found a guild that they can potentially merge with and keep raiding. After Neuro and I left,  a couple more raiders said mythic wasn’t their thing and decided not to keep raiding and the GM decided he wanted a long-term break and wouldn’t be coming back either. I was feeling a bit disappointed they were having even worse roster troubles and facing a leadership problem but hopefully this will work out great and they can all kill bosses still mostly together.

So everyone keep your fingers crossed that I can say we’re one more prog boss up tomorrow. If not, I’m sure I’ll find something else to ramble about.

 

 

 

Mythic Botanist down!

I’ve been with the new guild for a couple of days now and so far they seem quite nice. Pretty noisy on discord which is fine and usually has me laughing a lot behind the scenes.  Outside of raid I haven’t really done much with them apart from running the timewalking dgns with one of druids from the raid team (there are 7 of us! 2 guardians, 2 resto, 2 balance and a feral!) which was a good introduction so at least at our first raid night I already knew one of the guildies a bit.

The first raid night on Wed we started mythics straight away and I was in for the kills on Skorpy and Chron (yay new ach) and then I sat for Trill as we were dropping a healer for Botanist progression (we had been 5 healing Chron) so they had me sit out so the healer that was sitting had a chance to raid for a bit as they wouldn’t be coming back in for the rest of the night.

They had Chron on farm for quite a few weeks now so I felt like it was pretty much a carry though my tranqs were needed during power overwhelming.  They have the raid set up so if you’re moved into group 5, you’re sitting for that fight. I might need to make vuhdo hide group 5 because it changes the size and direction of my panels once there’s more than 4 groups and it’s distracting having it show a group that isn’t actually in the raid.

We spent the rest of Wed night on Mythic Bot. Botanist was interesting, it’s a freaking chaotic fight at the best of times and mythic version just gets worse. You start with all 3 bosses up and when one dies, the other 2 reset to full health and the abilities that boss had is combined into the other 2 bosses abilities.

The team pretty much had P1 and P2 under control so for them the real progression was on P3 but for me, P2 onwards was completely different (P1 is the same as P3 on Heroic, just hits harder). I picked up the changes for P2 pretty quickly though a few times I touched a spore and got the debuff and got called out for it. You can bet that not touching spores became a huge priority! (as the night went on I realised I wasn’t the only one that was getting called out for it but I didn’t want to hear my name on vent for that reason again). P3 scared the hell out of me because if you get the call of night debuff you have to go kill yourself on the spores in a specific spot and I was so nervous about being in the right spot at the right time.

I felt like the biggest idiot when on one of our best attempts I dispelled the wrong tank and we wiped. I immediately apologised and the healing lead said it was fine, they had all had a lot of wipes/practice compared to that being my first night. After that a specific healer was assigned to dispel as they knew the voices. I had discord sitting open on my other monitor so when ppl spoke I could match voices to names but not everyone has the same discord name as their toon so it’s going to be a guessing game for a bit.

We didn’t end up getting him Wed night so on Thursday after clearing through a few heroic bosses we went back to Botanist progression. We were consistently getting through to P3 which was great and then we had an attempt where everything went really smoothly.

There’s so much to look out for; make sure you’re standing at the right marker with a person if you have call, avoid all the crap on the floor, stand next to spores but don’t touch them and I think for most of the attempts I was holding my breath. I ended up getting the first set of call of night debuff on the  kill attempt which meant I had to go kill myself in a patch of spores to avoid triggering a mechanic and to clear spores so it was great in a way that meant I could watch the fight but crap because being dead for so long I look terrible on the healer meters (I’m so competitive /sigh) but it was sooo exciting seeing his health just steadily dropping and then the ach come up.

I ended up bonus rolling mythic titanforged boots which were a massive 20ilvl upgrade! It’s exciting to have my first piece of mythic loot.

I asked if the guild takes screenshots after kills which they do, but rather than the line up I’m used to they tend to pop toys for the photos.

I love all the green bears! The two tanks are Guardian and both use the artifact skin that turns them bright colours. One is neon purple and the other is neon green so it’s very easy to pick them out in the middle of a fight.

Next boss up in the progression chain is Krosus and I’m fairly sure we’re only going to be 3 healing so a good chance I’ll be sitting, but I still better have my head around that fight by Sunday and then after that it will Spellblade. Most of the guilds on our realm that are 4/10M have killed Krosus as their 4th. Hopefully by killing Botanist which is harder,  it means Krosus should die quicker which would be a big boost to the guild.

All I hope now is that I actually make it through my trial and keep being a mythic raider because it’s an awesome feeling and I’ve really missed it.

Trying something new

This raiding thing has really been taking up a lot of my attention, I haven’t really even felt like blogging that much because pretty much all my time has been spent in a mental tug of war over what to do; stay with friends or go looking for the raiding I want.  But I made the decision that since I’m obviously not that happy in my current raiding situation, I could either sit there and be unhappy (even surrounded by guildies I liked) or I could go try something new. So I did.

I had whispered a few guilds over the last few days that had interesting looking ads, but while the people I was talking to were friendly, their existing team set up didn’t really grab me as being a good fit.  I had noted on my profile on wowprogress that I was looking for a new raiding guild and the next day I got a whisper from a guild looking for a healer. I jumped onto discord to have a talk with them and it went pretty well. The team sounds like what I’m looking for, I’d make the 4th dedicated healer (and they’re fine I don’t do raid level dps on my OS). They lost a healer a few weeks ago to real life stuff and have been having one of their dps fill in as heals which is handy as it means they already have a decent swing healer in place.

The GM is also the healing lead and is another Rdruid so he and I spent a while on discord talking druid chatter which was nice. I said I’d missed healing with another druid and he said the same. Apparently, the rest of the healing team is girls so I’m a little excited about getting to be in a guild with more girls again. For ages it’s just been me in Deadline. I just hope with the difference in our ilvl I’m not going to look really horrible against them. The guild is 3/10M currently so I did point out that I’m a bit lower ilvl/progession and offered to link logs for him  but he said he’d looked at my logs and was fine with them. I was surprised he’d already checked up but he said he wouldn’t have whispered me if he wasn’t happy with what he saw.

Last night was my last raid in Deadline and I was hoping we’d finish off Elis/Gul’dan and move onto Chron for mythic prog. But we ended up with a team of 13 in the raid group… People just do not turn up to progression on Sundays which was frustrating as it meant no working on mythic and it made killing Gul’dan, even on heroic, difficult as with such a tiny team there is just no room for error. It was horrible to tell the team, that’s already having roster problems, I was going but the frustration over the last raid made me sure that I’m making the right decision looking for something closer to what my expectations should be. Even if the new guild doesn’t turn out to be what I’m looking for, it’s a step in the right direction. My alts are staying in Deadline so I’ll still see my friends a lot as I’ve got a lot of levelling of alts to do still.

I ended up swapping guilds after the raid. I was actually doing a mythic + with Deadline guildies after the raid and made the swap part way through. It was really weird to have a different guild name after so long in Deadline.  I didn’t go alone though. Neuro came with me and is going to trial as well. Hopefully we both go well in our trials and find what we’re looking for. Guess only time will tell.

 

 

Stepping outside my comfort zone.. I’ve done it once, can I do it again?

I’ve realised that across my time of playing, the main reason I’ve left guilds is because of raiding. The first guild I joined and left, was in Cata after hitting max level and finally understanding that the guild I was with, while raiding, wasn’t doing it at the level that I knew was out there. So there was a guild split between those who wanted more and those who didn’t. It was messy and I lost people I thought were friends. Setting up a new guild on a small server was horribly hard and the new guild despite having all the best intentions just couldn’t pull it together. I was really lucky at the time because one of our tanks was in our runs on an alt, and his main was a healer in a much more progressed guild and they had an opening so he suggested I come heal in his guild and it was awesome finally killing bosses and at a much higher level than I had ever dreamed I’d be doing.

Stepping away from a guild which held the only people I knew in WoW to a whole different faction where no one I knew could even play with me, as no one had horde alts, was a massive step out of my comfort zone. But it was incredibly rewarding. Right up until the guild culture changed and eventually the thrill of killing the highest level of  bosses stopped outweighing how little I enjoyed sitting in vent with people whose attitudes I really couldn’t stand.

So I found Deadline, through Cinder, and it turned out to be a guild with people I really enjoy hanging around with. But the reality is, the interest in how much mythics are chased has always fluctuated wildly between the core raiders. Each expansion has pretty much started out with a high level of enthusiasm and then the same people tend to taper off through the expansion and then come back with renewed interest and talk of wanting to push raiding again and each time I’ve stayed and hoped it would get better and that the interest level would remain this time.

We’ve had some changes in the guild lately, people stopped playing completely, others only logging on for raids and the GM/RL has just taken a 2 week break to see if they come back  with a renewed desire to  actually keep playing. In their absence, there’s been a lot of talk about guild identity and it’s pretty clear there’s a bit of a issue with different expectations. Some members want to push harder, even if this means changing raid nights (Sundays are so damn annoying as people just don’t turn up) or adding an additional day, other’s don’t want to change or even would be happy if an even more relaxed pace was taken. Faced with such structural issues it’s a really difficult choice. If changes are pushed through then some long-time guild members get excluded and essentially the whole guild changes so in this case would it even be the Deadline I’m being nostalgic about?  And in this case, how long until people are sorted through into a tight-knit team again.  I think in this case finding like-minded people is better than browbeating people into accepting a new version than what they signed up for.

But taking that step is so scary; what if I find a guild that looks great on the outside but inside it’s terrible. Or one that despite appearances faces exactly the same roster issues or lack of cohesion. What if they just don’t like me or me them? What I’m if not as good as I think. Or what  if the raiders left in Deadline do end up making the changes the guild needs and starts raiding at the higher level I want to see and I’m finally not there after waiting for so long. And what if leaving hurts the raid team? I don’t think it would but  3 guildies have all independently said another departure of a leadership/officer so soon after 2 officers taking a break could weaken it to the point where it finally falls. While I don’t think that would happen, I don’t want to think I would be responsible to adding to further hardship, especially as a lot of our issues stem from people/roster issues as it is. Maybe its selfish to want to leave, rather than continuing to build on what we have.

I’m so damn terrible at decisions. Often they end up getting made solely because I do wait for so long things end up happening, not always the choice I would have wanted either.

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Skorpyron.. our first Mythic Nighthold kill

I was really nervously watching the guild numbers tonight just before raid time and had my fingers crossed that we would have 20 log on. Luckily we did and then the next finger crossing was that we’d actually look at mythic before going to heroic. It’s probably no secret in my guild that I’m rather impatient to be working on mythic bosses, so I was utterly delighted that we did end up turning it to mythic and going to look at Skorpyron. And I’m so glad we did because he died! So now we’re 1/10M and I’m a very happy raider at the moment.

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He is a much more interesting fight on Mythic;  instead of just one type of crystals that fall off him that you use to hide behind for shockwave, there are 3 different ones. Blue which act the same as in normal, green which do ticking damage to the raid and red which pulse and do aoe damage if you get within 5yards and which do large amounts of aoe to anyone in 15yards when the crystals are hit by shockwave.  There’s also an extra type of add that drops green goo pools on the ground. And the tether that the tanks have to deal with lasts longer so they have to dance around that more.

Despite the differences, he really wasn’t that much harder and we downed him fairly quickly. I was hoping that we’d go look at mythic Chronronmatic (of course I’d be hoping that) but other raiders were really worried we’d not clear heroic this week so we turned it to heroic and cleared up to Elisande. On Sunday we have the last 2 bosses in Heroic and then, fingers crossed depending on how many log on, some time on Chron.

Hopefully, everyone will actually look at what needs to be done on Chron. I was pretty surprised (and annoyed) that some people hadn’t looked at Skorpyron’s changes given we knew we’d be at him at least sometime this week. It’s the little things like not looking at boss fights that make me wonder if everyone’s priorities are all on the same page when it comes to raiding. Skorpy was obviously easy but moving forward they’re not going to be that easy and since we only raid 2 nights a week, people need to know what they are doing before they step into the raid so time doesn’t have to be wasted explaining fights. Hopefully that attitude changes as we go forward and people do the preparation.

I’m starting to sound like a negative nancy sometimes about my guild’s raiding mentality and it’s driving me nuts, I should just put the negatively aside and be super glad of our first mythic kill, which I am! But now I want the second one.

Random Tuesday Mutterings

Random Tuesday Mutterings is the perfect place to put the random assortment of what-nots I’ve got up to in Azeroth each week.

Well it was a week of being busy in both WoW and the Blizz universe. I went and did 15 games in Heroes of the Storm with Wingy for the Primal Flamesaber. I really don’t mind Heroes of the Storm as a game, though even at level 30 I still don’t feel confident  enough to want to play with real people, so I was really glad that we just did our matches against the AI.

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And I dug and dug and dug and got a beautiful new archeology mount. I really like spectral models and this one is no exception, he is just so gorgeous.

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I finally finished the Balance of Power questline. I was wondering why everyone in the raid group was getting their achievements and I wasn’t until I realised that one of the quests in my quest log that  I had been ignoring for weeks was from the quest chain.

The achievement unlocks some really lovely skins for the artifact weapons.

I can’t wait until I get the skin for doing 100 dgns with a hidden appearance and then I can start using the Balance of Power skin for Resto. The colourway I like the most comes from doing a mythic 15 in time but it’s blue and finding a transmog to match it might be a bit tricky because I don’t have any blue dresses for a leather wearer.

There was a world quest in mythic COS at the same time that the emissaries were for Nightfallen so Twice and I popped in there to make it count as one of the emissary quests,  and we randomly got an achievement for overhearing the conversation between Elisande and the final boss. I don’t know why I’m only getting it now, I’ve done that dgn so many times. But it’s one achievement off the list of dgn ones for Legion hero so I don’t mind. Now that we can duo mythic dgns, hopefully we can finish some achievements off and work towards the mount.

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Twice’s comment relates to his glaives – I really really like that appearance but he’s telling me they come from the balance of power questline. I doubt my DH will be in Nighthold anytime soon so probably won’t get them.

My Demon Hunter hit 110 with a full week of February to go! zidari-lvl-110

Now I have to choose a new class to level, I think it might be the Mage for March.

The love dgn run has been fantastic for catching up with friends quickly. I jumped into a few queues with Cinder the other night when she logged onto some horde characters. Another year down and no mount but there’s always next year!z-and-cinder

Twice created a new video for Nighthold:The Movie.  It’s such a beautiful raid, I love watching his videos  because I get to see so much that I miss during the actual fights. I am so blown away by  the Star Augur fight! I honestly have never looked out of his platform before watching the video tonight, so the 3 different planets we go and visit were brand new to me.

I can’t get over the planet taken over by the old gods and covered in void tendrils. Imagine if we could go see a world like that. And now, the fight also makes a lot of sense why we go through different phases, they line up with the 3 different planets we visit.

Seriously though this raid has got to be the most beautiful one in the game and Twice has taken some gorgeous shots of it. Well worth watching 🙂

And that was my random week in WoW. How was yours?

Tier Bonus or Upgrade or BIS.. where should the loot priority lie?

We’re 8/10 now with Star Augur falling down on Sunday (I forgot to blog), so only Elisande and Gul’dan remain for us to kill for a heroic clear.  wowscrnshot_020517_210742

This week we reached up to Elisande on the first night of raiding for the week and in the 3 attempts we had on her before end of raid, we got her into 3rd phase so hopefully with a full night on her on Sunday we’ll kill her and be onto Gul’dan soon.

The further we go into Nighthold and the more tier that drops the more I wonder what is the best way to share out loot. Passing out loot is such a balancing act, you want what is the most fairest to everyone while at the same time ensuring pieces go to where they provide the biggest upgrade which should result in the most improvement for the good of the team. It’s really a balancing act between needs of the many vs the needs of the individual.

We’re currently running loot council in our raid team which as a system I don’t really like. It’s not that it’s more inherently flawed than any other system, all distribution systems have their pros and cons, but it’s certainly a more time consuming system as so many factors in who gets what loot needs to be considered, so it’s not a simple case of highest /roll wins and move on to the next boss. I often find myself really undecided on where to put my vote. As we move further into Nighthold I’ve been considering what you need to take into account when trying to pass out tier.

At the moment we have a mixture of people who are doing extra raid nights and regularly clearing normal and then you have others that haven’t killed Gul’dan yet so that means there’s a bit of a disparity between those who are pushing towards 2/4 sets  and those who are still lacking sets because they just aren’t in the content as often.

So how do you prioritize gear when you have a situation like that? Do you base it solely on bonuses and pass out tier to people who will be reaching their set markers of 2/4 regardless of how that tier is made up or do you look at ilvl; i.e the piece is an upgrade even though you could be replacing normal tier with a heroic tier but not be getting any new bonus. Which is more important – passing tier to people where the new piece will complete a set or where the piece is an upgrade despite what it gives them in terms of set bonuses.

Can you simply focus on the idea that 2/4 set bonus is always going to be stronger than a simple upgrade. Is it always stronger?

My 4 set bonus is pretty situational, it looks good on paper; each time rejuv heals it has a 1.5% chance to jump to a new target at full health… but in many fights it could just be a pure wasted heal. You can’t control who it jumps to and there’s a very good chance it may just overwrite an existing rejuv or go on a full health person.  So to me getting the 4th set isn’t as relevant as making sure the pieces I do have are the upgrades I’m not going to be swapping out until mythics. However, you have classes like Demon Hunter’s where their 4 set is incredibly strong and something that should be aimed for getting towards asap.

So to properly hand out tier if the focus is getting as many people their set bonuses, do you need to have a detailed understanding on which classes have very strong bonuses and which ones aren’t and you can then prioritize new sets to the strong?   And then, on top of all that, do you need to have an idea if the token a person is rolling on is for their optimal tier set. There are 6 possible tier slots but you only need 4 pieces, so are they going to be using that piece until the next ilvl of tier drops or is it an off-piece they are simply wanting to build their 2/4 set as fast as possible and then will be swapping out for a different tier piece when something better comes along. Should loot even be micromanaged down to that level or should a more laissez-faire attitude reign with the emphasis solely on building sets?