On Sunday we headed back into Highmaul to face off against Ko’ragh and Imperator Mar’gok. Ko’ragh is yet another pretty intensive movement fight with periods of high raid damage. He has a few abilities that require a lot of management. He puts a debuff on a tank that requires the tank to run away and drop little explosions around him. He also likes to chose a player and charge to them and place a suppression field at their location, if you are slow moving away from him you will take some nasty avoidable damage and if you are still in the suppression field, you will be silenced as well. These fields are really important for the adds that spawn, if the adds are not killed in the field, there is raid wide aoe damage.
He also has a number of debuffs that he places on the raid as a whole; one requires you to spread out to avoid extra damage when the debuff expires and one reduces the effectiveness of healing on the raid so there’s usually a fair bit of damage to heal up once that expires. He also has the fun mechanic of requiring a rotating roster of player to go and stack their nullification barrier, with heavy damage taken by them while they do so. Once they can stack their barrier, they can intercept arcane balls that fall from the sky which do lots of raid damage if not intercepted properly He also likes to spawn a few balls of frost around the place that do aoe damage and a slow to anyone near them. After a few false starts, not getting the barrier stacked properly so being unable to intercept balls we did get him down.
This meant we moved onto Imperator Mar’gok with a fairly sizeable chunk of raiding time to work on him. But… this boss gave us a lot of trouble, in fact a lot more than what I was expecting and it was both frustrating and disappointing to end the night/raid week without a clear of Highmaul.
The major problem I feel we were facing was simply the sheer amount of avoidable damage that just wasn’t avoided. As part of the fight the boss throws out mines that, if triggered by a player stepping onto them, do a really high amount of raid aoe. So much so that by the time we were making it to the final phase, pretty much every healer was too low on mana to be able to sustain through the last bit. Towards the end of the night, there were periods where the mines were left alone and you could start to see that there were actually periods, really brief periods but they were there, of quite low damage allowing healers to regen a bit. But when you have periods where every mine in a row is triggered, there is just too much damage going out.
I have to admit to being really frustrated about this because given how easily we moved through both heroic Kargath and the rest of the raid I didn’t forsee any of the normal bosses giving us any trouble. If normal is a stumbling block, I have concerns about what is to come especially when I think about the fact there is 2 other levels above this level and this is really just the entry level for this tier.
I also didn’t realise just how I would feel about the reduced raiding schedule, by the time I had enough of the culture of my last raiding guild and took a break, I really thought I would enjoy less time in a raid however, only doing 3 nights in Highmaul this week didn’t feel like nearly enough.
While I knew that we were only going in 3 nights, I didn’t actually realise that my internal expectation was that we should be going back in every night until the bosses are cleared. Next week the normal raid schedule of only 2 nights a week begins again and to be perfectly frank I’m not sure if I’m going to enjoy that or find it too limiting. Last night I spent the majority of my evening pugging into the last boss but unfortunately, with the nature of the majority of pugs it wasn’t great. I did find a really nice group made up predominately of Barthilas players but they were still on Kor’gath and despite a few early attempts looking really positive for clearing him and getting progression on Mar’gok, it didn’t happen.
I know this is a case of me being a really negative Nancy way too early in the raiding schedule but I have to admit the feeling of walking away from the raid in the first week without a clear was quite disappointing. Tonight is scheduled to have a restart at 12am my time so hopefully there might a chance of finding a group squeezing in another night of raiding before reset. It’s not even about the loot that he might be hiding in his pockets, though it would be nice, I just want the completion of that boss so I have a nice tidy 7/7N and can move onto the next level.